CA536 Production Techniques in Computer Animation
Wednesday, April 13, 2011
Circles and Spheres
for ($x = 0; $x < 5; $x++)
{
int $whichShape = rand(2.0);
switch ($whichShape)
{
case 0:
polySphere;
move -r 0 ($x * 3) 0;
case 1:
circle;
move -r ($x * 3) 0 0;
}
}
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